Sang: The Desert Blade
Design and recording of assets to completely redo the existing audio environment. Challenges included creating new and interesting audio effects while respecting the legacy of the pre-existing assets. The work included pre-production research and setting up design pillars for the games audio identity.
Brain Scan - Visual art piece
Music made by me for a visual art piece by Hanna Lidberg. The visuals are edited from a brain scan of the artist herself. All sounds made with the modular synth VCV Rack.
Ultrakill - Custom trailer
Student project, new music for a custom trailer recorded in game. Cut and music by me.
Lock n' Loadout - Filthy Animals (Main Theme)
Student project, music for a game made in collaboration with The Game Assembly. Composition and production by me, co-composed with Benjamin Salomonsson.
Shells Kitchen - Trailer remake
Student project, new music and sound design for an existing trailer by students from The Game Assembly. Music by me, sound design and mix by Leo Burman and Charlie Persson.
Adam - Trailer rescore
Student project, new music for a recut trailer. Music by me, Agustin Jimenez and August Wilhelmsson.
Until Dawn - Trailer remake
Student project, new music and sound design for an existing trailer. Music by me, Gustav Bergström and Vilgot From Borg. Sound design by me.